What it Is

Welcome to the online development log for the The Puppeteers, an original comedy by the contemporary commedia dell'arte troupe Zuppa del Giorno. Here you will find lots of research, disjointed rambling and spit-balling, all of which has led to the creation of a show.
Want to book it?
The Puppeteers are available for mid-size venues, with sufficient time to remount! It's a show that can be customized to any area, any audience. Simply contact director Jeff Wills on email!

October 6, 2010

Meeting Recap: Oct. 2-3 in NYC

The Cast: Todd d'Amour, Elizabeth Hope Williams and Conor McGuigan.
Last weekend we met for the first time as a cast: Todd d'Amour, Conor McGuigan, Elizabeth Hope Williams and I all gathered in Paradizo Dance's studio for the weekend and went through a thing or two.  Here's how we progressed in our first preparatory meeting for our rehearsal period:

October 2nd:
We got a bit of a late start, which was just as well, since it meant that I could catch Conor and Elizabeth up on some basics of acrobalance.
  • For roughly an hour we worked on basing and flying angel and thigh-stand.
  • Once all met, we reviewed some of the basic commedia dell'arte characters and their physical characteristics, eventually branching out into interpreting them into more modern contexts.
  • From there we moved on to some scenario work.  We took one of the Scala scenarios - Flavio's Disgrace, a production of which I had just directed with the students of Marywood - and worked on how to learn a story by the story and incident, rather than by lines or character.  This included:
    • Breaking down a story into simple, single actions
    • Learning how to memorize simple action sequence
    • Learning the sequence from different perspectives
    • Varying the basic circumstances of the scenario
  • In the scenario work, we examined some style elements; namely:
    • "One thing at a time."
    • Committed physical choices and gestures.
    • Rhythmic unity.
  • We moved on to examining clowning from there, including:
    • Practicing "just being" with an audience.
    • "The Interview" exercise.
    • Brief review of "1-2-3" clown types.
  • We ended the day with conditioning by working with the commedia animal forms we learned from Angelo Crotti:
    • Dog
    • Cat
    • Frog
    • Lizard/Crocodile
At the cap, we had some casual conversation about the show to come.


October 3rd:
The day began with discussion, and moved into exploring themes, largely through improvisation.
  • There was much ecstatic dancing to big brass music.
  • Acrobalance: In addition to practicing thigh-stand and angel poses, we worked with head- and hand-stands and learned shoulder-sit.
  • We began a discussion of themes and ideas for show content.  Some of this content included (Players - please add to this list as you remember; both for new subjects I missed and ones you want to fill in.):
    • Vast economic disparity, then and now.
    • Spending vast amounts on entertainment in times of great struggle.
    • The entertainment people resort to when they're poor.
    • Culture gaps between the young and the old, and the conflict that creates.
    • Todd's story: Mom finally getting to Yankee Stadium.
    • New archetype relationships: e.g., master & apprentice.
    • Inherited knowledge as something going extinct; are our brains changing into ciphers instead of strongholds?
    • Seeing faces in everything (pareidolia) and making faces in everything (simulacra).
    • Puppetry as themes, puppetry as practice.
    • Practical actions performed live on stage (i.e., building something, cooking, etc.).
    • Possible preference for "base characters"; definite priority for getting in-depth with a character.
    • The differences of demeanor when you change who you're around.
    • Unexpected transformation.
  • We warmed up with a little further scenario practice.
  • We applied some of the themes through two basic improvisation scenarios:
    • Teaching, Building & Destroying: A master teaches a student something, and eventually an interloper destroys that thing.
      • Pizza Making - Master: E; Apprentice: T; Interloper: C (this is also the one that made me realize the WEIRD initial thing)
      •  Carpentry - Master: C; Apprentice: T; Interloper: E
      • Feng Shui / Painting - Master: T; Apprentice: E; Interloper: C
      • Self-Defense - Master: T; Apprentice: C; Interloper: E
    • Old, Young & Compromise: An older person and a younger one come into a conflict through a disagreement in culture, and eventually a third enters to resolve the conflict.
      • Video Games - Old: C; Young: E; Interloper: T
      •  Lost / "Coke Machine" - Old: T; Young: C; Interloper: E
      • Math - Old: E; Young: T; Interloper: C
  • After a break, we examined acting with objects.  After choosing an object from the room, the performers improvised a scene with that object as though it were new to them, and they were having a dialogue with it that included emotional response.
  • As a final action, we did a few things for the video camera:
    • Improvised marionette dancing incorporating acrobalance and oral accompaniment.
    • Two improvised scenes along the lines of the others.
  • We closed out with upper-body conditioning - push-ups, pull-ups and one-minute handstands.
All-in-all, a great weekend.  I look forward to the next one in November.  In the meantime, let's collaborate here! Look for thematic posts from me in the coming weeks, and start a little writing yourselves about whatever you will (but be sure one or two have to do with character[s], too).  Avanti!

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